Sony’s new zombie survival MMO sounds cool, but I have to say, I’m reaching the point in my gaming life where I’m so skeptical of MMO early reveals. Very rarely does the game live up to the hype.
So many people get upset about these always connected console statements from game devs, but 1) it’s the future and can’t be avoided and 2) they’re only doing this because multiplayer online games sell better. Almost every game has MMORPG elements these days.
Sometimes logging out is the best option.
MMOs shutdown all the time. But it’s also something we have to deal with in any tech field. Sometimes things you build work and sometimes they don’t, and then you have to figure out what to do with the site or tech when you move on to something else.
This article outlines what Glitch did so well in it’s shutdown, but these ideas could apply well for any of us. Approaches like “play it straight” and “close the door softly while opening a new one” could really be true for any web site or piece of code.