Hodgeblot

Overcast's app-design fashion

 •  Filed under Ios, Apps, Design, Podcast

Marco Arment's post on Overcast 3's new design is a fascinating read. My favorite line from the piece:

App-design fashion doesn’t stand still

I was also surprised to learn that so few people know how to delete podcast episodes. One of the biggest selling points of Overcast, for me, is how easy it is to scan and delete episodes. I agree, though, that the new version makes this better.

Overcast is the best podcast app on iOS, hands down. Get it if you don't already use it. And this post is a great behind-the-scenes read on the design of the latest version.

Via Daring Fireball.

For the Debaters: What Shall We Do About the Tech Careening Our Way? - The New York Times

 •  Filed under Politics, Economics, Technology

For the Debaters: What Shall We Do About the Tech Careening Our Way? - The New York Times

This is so spot on. Someone please ask a question like this during the debates. Everyone claims they’re going to repair our economy, and yet, none of them ever talk seriously about the role of tech in both advancing and displacing economies around the world.

This. Please. Yes, this.

Daring Fireball: Design as Branding

 •  Filed under Mobile, Apple, Design, Iphone

Daring Fireball: Design as Branding

I love Gruber’s take here, as he rebuts Manjoo’s belief that Apple design has gone stale. It’s actually shocking to me how many people mistake design as aesthetics only, rather than a combination of look, feel, and function. This is, perhaps, a good indicator for why so much much tech – software and hardware combined – is so often ridiculously clunky and unfriendly to everyday users.

And for reals, how can you not look at that jet black iPhone 7 and see a strikingly beautiful phone?

'No Man's Sky' Shows What Algorithms Can And Can't Do

 •  Filed under Reviews, Gaming, Games, No Man'S Sky

'No Man's Sky' Shows What Algorithms Can And Can't Do


All the shallow gameplay that exists right now, all those seconds spent drilling into giant rocks with lasers and not having enough room to carry things, wouldn't even matter if I had a companion to do it with.

Best review ever of No Man's Sky. There has been no indication from Hello Games about whether they will pursue this, but I agree, user interaction and content is all this game needs to be truly great.